Swords of Wrath Wiki

Ahead, my friend, lies the world of Gaia where you may master the arts of magic, learn the way of the swords, become skilled with the bow, find great treasures and make a name for yourself as an adventurer.

The history of Gaia is long and bloody from the great elemental war to the rise of necromancery.

The Nations of Gaia have come and gone. They are divided into The nations of humanity, The Kingdoms of the Alran, The Strongholds of the Duradin and The Night Realm of Zuvinara.

The Creatures of Gaia range from deadly monsters through cunning humanoids and 'mere' animals to creatures of undeath and those which herald deaths arrival.

Magic ranges from raw control of Æther through the use of Spells and gaining energy through channeling to the dark art of necromancery.

 Enter this wonderful fantasy world.

The history of Gaia is long and bloody from the great elemental war to the rise of necromancery.

The Nations of Gaia have come and gone. They are divided into The nations of humanity, The Kingdoms of the Alran, The Strongholds of the Duradin and The Night Realm of Zuvinara.

The Creatures of Gaia range from deadly monsters through cunning humanoids and 'mere' animals to creatures of undeath and those which herald deaths arrival.

Magic ranges from raw control of Æther through the use of Spells and gaining energy through channeling to the dark art of necromancery.

The World: Gaia is the fantasy world and the setting for Swords of Wrath. In-depth and imaginative, medieval and yet sophisticated, filled with epic battles but also majestic landscapes you'll soon be wishing to was real so you could live there.

Click on a nation to open its page.
 * Queendoms of the Alran
 * The Queendom of Æthelron
 * The Land of Scurwage
 * The Citystate of Kanhosen
 * The Realm of Usherway
 * Strongholds of the Duradin
 * Nations of Humanity
 * The Confederation of Achthal
 * The Kingdom of Leon
 * The Tribes of Narlwage
 * The Citystates of Ilia
 * The Night Realm of Zuvinara